Microsoft XNA - Quick sample
This is a quick sample which demonstates the loading of texture and output of a string.
No worries, 99% of the code is already supplied by Visual Studio
#region Using Statements
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
#endregion
namespace WindowsGame1
{
public class Game1 : Microsoft.Xna.Framework.Game
{
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